Which means it can only detect ships which have their radar turned on. But enemies with jammers on are giant magnets for anti radiation missiles.ĮLINT is a passive sensor that detects radar. They also decrease the effectiveness of your non anti radiation nuclear/normal missiles (See nuclear warfare section). PAY CLOSE ATTENTION TO THE BLINKING BLUE “CONTACT” LIGHT.Įnemy jammers are very good at confusing the radar and it will hide them even when they are in your tracking range. The game does not pause if the enemy enters your radar range when you have them detected by ELINT. !When your radar is on, you are much more visible to strike fleets due to enemy ELINT (see ship system section below).! The dot in the module is in the same location as the position on the map.Įnemy ships are only visible to the radar while they are in flight. Note the location of the friendly ship in both the radar module and the map. Enemies outside the tracking range will only be visible in the module. In the picture above, you can see the overall radar range, and the tracking range.Įnemies within the tracking range will be visible on the map and missiles will hone in to their location unless they are using jammers. Radars have certain ranges depending on the specifications on a ship. Toggle the ground knob to switch to ground sweepingĪdjust the knob to change the facing of the cone in a sector search. Toggle the sector search to confine your radar to a cone and increase the speed of the sweeps. Or if already active, turn off the radar. Press the infinity button to conduct continuous sweeps. Press the 1 button to conduct a single sweep. Radars are detection systems that use radio waves to detect objects.
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